Happy Wheels is a web game ported over to iPhone and iPad where you control a company man on a Segway through puzzle, laced levels with machines that attempt to maim, dismember or destroy him. This sounds very simple, but eventually you’ll have to chain together jumps, fans, buttons and leaning and crawling to get to the end of the level.
Contact us sick, but somehow, dragging a legless office worker across a wild obstacle course from the rear of a Segway in the happy wheels game is… well, a thrilling time. More enjoyable than it probably ought to be. Inside the sarcastically titled Happy Wheels, you must ride a Segway, bicycle, or some other vehicle by way of a sadistic obstacle course filled with jumps, elevators, moving platforms, spinning spiked wheels, along with other death traps.
Happy Wheels is not a whole new game, but it is new to the iPhone and iPad. Pent up demand from users who are aware of the webgame, that offered more selections for characters in the main levels, pushed this game to the peak of the app store. You make use of simple controls to help make your path through default levels and then through custom levels that one could show to other players. There are many levels and characters coming soon.
In the event you miss, you’ll die or get maimed. Hit a land mine, as an example, and bits of both you and your blood will splatter everywhere. You can select from an increasing selection of characters, including Business Guy, Irresponsible Dad, and Wheelchair Guy (coming soon at time of review). Irresponsible Dad features a child in a bicycle seat, and also the kid can get hurt in the same ways because the adult character. Pop-up and banner ads are frequent, but users can make an in-app purchase to eliminate them
Happy Wheels is about two things: ridiculous obstacle courses and its consistent damage system. The injury product is what really sets it apart from similar games. The obstacle courses mix a little bit of traditional platform gaming with some puzzle and racer elements, but it’s the injuries your racers can suffer that actually have the game addictive.
These injuries are rendered with just the right amount of detail as just cartoony enough that you won’t get too grossed out, but realistic enough to retain a type of dark humor. In almost any event, they’re really what create the game. When you initially bash your head on something, maybe your helmet will split in half and fall off your head, then again you could jkfwzq a landing poorly rather than rolling with it and bust your ankle. Fall down a couple of more times and you will find yourself with nothing below the knees, grabbing the handlebars of your own ride for dear life when you whip down and up ramps, through vacuum tubes and across collapsing bridges. When you injure yourself more, it becomes trickier and trickier to operate your character and complete the level.
The characters incorporate a homeless guy in a wheelchair, the a fore mentioned business guy on the Segway, probably the most irresponsible father ever over a bicycle together with his kid inside the seat behind him, as well as a morbidly obese fellow on the durable scooter. The obstacle course level enables you to try these guys out and get an understanding for your game’s physics, while the other levels will typically assign you a character and a bit of context (the business guy, for example, might need to obtain that report to his boss Immediately). The igcmye are really imaginative at times. You’ll drive full speed into rickety towers to knock them over and continue on your way and trigger explosions at just the right moment to obtain some obstacles out of your path.
Control for happy wheels is simple: up is always to move, down is always to reverse, and you employ the left and right arrows to remain balanced. Lean over too much in just one direction or another and you may wind up shattering your character to pieces in seconds flat. Sometimes, these little splatter shows could be the funnest area of the game. Combined with the level editor, you can refer to this game: Mortal Kombat meets Linerider. The splattery action, rapid pace as well as the neat physics system form an addictive, fun action game with endless replayability.